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Langenium v6 Retrospective

The 2025 new version of the games trailer, which hasn't been updated since the project first began in 2012.

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of a previous build

A screenshot of AI debugging

A screenshot of AI debugging

Concept of an aircraft radar system

Concept of an aircraft radar system

Thruster video sprite used for the aircrafts jet engine effects

Thruster video sprite used for the aircrafts jet engine effects

Refactoring efforts to split up frontend code from shared game logic classes

Refactoring efforts to split up frontend code from shared game logic classes

Langenium v6 Retrospective

We recently launched the latest version of Langenium, v6. Langenium is our open-source Three.js game. What started as a small hobby project back in 2012 has turned into a core part of our studio’s R&D work.

This gallery includes development screenshots of

The new version includes:
- Procedurally generated scenery
- A full missile combat system
- NPC's with artificial intelligence

Website: https://langenium.com/
Dev blog: https://openstudios.xyz/.../langenium-v6-retrospective.html
Code: https://github.com/OpenStudiosCo/Langenium

#gamedev #indiedev #threejs #javascript #webdev #webgl #indiegame #mmorpg #opensource #gaming #entertainment #digitalmedia

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